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Mobile Games · Marketing · Level Design

Bebopbee

Bebopbee — key art

Bebopbee is a mobile-games studio behind two 3-match titles, Travel Crush and Animal Crush. I was originally hired to work on marketing, but the role grew — over time I moved into level design as well.

On Travel Crush I produced a large body of marketing work, then storyboarded the new meta-game design across the levels. On Animal Crush I handled marketing too, plus the full redesign of the levels and their animations. Over the last couple of years, a lot of this pipeline has leaned into AI tooling.

Travel Crush

Marketing & Meta-game Design

A wide run of marketing creative, plus storyboarding for the new meta-game level design.

Travel Crush — marketing still
Travel Crush — marketing still
Travel Crush — marketing still
Travel Crush — marketing still
Travel Crush — marketing still
Animal Crush

Marketing, Level Redesign & Animation

Marketing creative alongside a full redesign of the game's levels and animations.

Animal Crush — marketing poster
Animal Crush · Level Design

Level art

Redesigned level art across the Animal Crush world.

Animal Crush — Axolotl level art
Animal Crush — Bear level art
Animal Crush — Dolphin level art
Animal Crush — Dung Beetle level art
Animal Crush — Eagle level art
Animal Crush — Flying Squirrel level art
Animal Crush — Hippo level art
Animal Crush — Lemur level art
Animal Crush — Meerkat level art
Animal Crush — Moose level art
Animal Crush — Platypus level art
Animal Crush — Sea Turtle level art
Animal Crush — Skunk level art