Game Design
A decade of mobile-game work — I created the artwork for these titles end to end: characters, environments, UI, cinematics and animation. On most I led the art direction, shaping the look and motion of the whole game.
Below: a run through the games, from football titles and arcade action to an award-deserving biology project.

Go King
Art director, animator and character designer, collaborating with a team of 6.
Go King — Trailer
Go King — Gameplay
Go King — Cinematics
FIFA World Cup 2014
A game concept for the FIFA World Cup 2014 — I created all the designs and animations.
FIFA World Cup 2014 — Game Concept
Zombie Crusher
Artwork and animation for the iOS arcade title Zombie Crusher.
Zombie Crusher
World Knockout: North Korea
Character art, UI and cinematics for the iOS title World Knockout: North Korea.
World Knockout — Teaser
World Knockout — Cinematics
Thump Trump
Artwork, characters and cinematics for the iOS game Thump Trump.
Thump Trump — Teaser
Thump Trump — Cinematics
Photosynthesis
Designed for biology teachers — one of the most important concepts in biology, taken apart and rebuilt from the ground up into an activity students never forget.
Photosynthesis — Orator I was in charge of the art direction on this project. All characters, elements, backgrounds and animations were created by me for Orator. All materials are copyrighted by Orator. All rights reserved.